Halo Record

Halo MCC Player Stats, Leaderboards, and Match History

Donors

SpartanDelta$25.002d ago
NovaBlade77$10.002d ago
Colin Rages$50.003d ago
WyvernSlayer$5.003d ago
PhantomLord$100.004d ago
xKillstreak$20.006d ago
BxSouljah$75.001w ago

Leaderboards

#PlayerTop Rating
1Tylenul8,262,656
2Colin Rages5,543,940
3Gory Figment5,345,445
4Burple3,975,526
5Full Inquisitor3,426,504

How Halo Record Works

Everything you see on a player profile, explained.

1

Data & Refresh

15-minute cache for fast loads

Your service record, TrueSkill ratings, and match history are cached. Repeat visits within 15 minutes load instantly from cache.

Auto-refreshes after 15 minutes

When the cache expires, your next visit automatically pulls fresh data from the Halo API. No action needed.

Force refresh on demand

The floating button in the bottom-right corner of any player page forces an immediate refresh, bypassing the cache.

2

TrueSkill Ratings Breakdown

MCC uses Microsoft's TrueSkill rating system behind the scenes to evaluate every player — even in Social playlists. Your rating determines who you get matched against and how teams are balanced, with the system pairing players of similar skill and evening out both sides so every match is competitive.

What most players don't realize is that Social playlists carry hidden skill ratings too. Your Social rating shapes match quality just as much as Ranked — you just can't normally see it. Halo Record makes those hidden ratings visible so you can track your real skill across every playlist.

Ratings shift after every game. Beat higher-rated opponents and yours jumps; lose to lower-rated ones and it drops sharply. The system moves faster when it's uncertain about your skill (high sigma) and slower once it's confident. Each card below represents a playlist — here's what the numbers mean.

TrueSkill Ratings

XP12,480
Rated Games743

Social 4v4

43
8,218,805

σ 909,456

+8,365

Social BTB

38
7,890,380

σ 864,708

Social 2v2

35
4,432,139

σ 798,681

-17,861

Social 1v1

31
1,515,991

σ 906,116

+15,991
Rating
Conservative skill estimate. Calculated as mu minus 3× sigma.
Mu
Average estimated skill. Rises and falls with wins and losses.
Sigma
Confidence in the rating. Increases as the system becomes more certain of your skill.
Level
In-game skill rank from 1 to 50, displayed in the card header.
Delta
Change since last data refresh, shown as a green or red badge.
Games
Total rated matches played in that playlist.
3

Companion App

The Halo API only returns your most recent ~100 matches. Older games disappear. The companion app solves this by capturing carnage reports directly from your PC.

A lightweight Windows app that watches your Halo MCC carnage report folder and auto-uploads match data to Halo Record after every game. It runs silently in the system tray.

1

Download and install the uploader

2

Sign in with your Xbox account

3

Generate an API key in Settings

4

The app auto-detects your watch folder

5

Play Halo — matches upload automatically

Download

Windows 10+ required

Example Carnage Report

Red TeamWinner
3800
K: 28D: 12A: 6K/D: 2.33

Kill Breakdown

Weapon 22
Grenade 4
Melee 2
Other 0

Combat

Kill Streak 12
Betrayals 0
Suicides 0
Time Played 22:30

Rivalries

Killed Most
Nemesis
Blue TeamDefeated

Latest Updates

Launch

Welcome to Halo Record

Halo Record is now live. Look up any player by gamertag to view service records, K/D, win rates, medals, TrueSkill ratings with delta tracking across all ranked playlists, and full match history with carnage report backfill. Season leaderboards and a desktop companion app for automatic carnage report uploads are also available.